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Thursday, 4 August 2011

Online games for museums

Launchpad/Launchball at the Science Museum
Posted by JenKidd at Thursday, August 04, 2011 No comments:
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Welcome

Hello all,
The purpose of this blog is to act as an access and discussion point for CPM students interested in all things digital. Here, I will post links to sites, documents and projects of interest, and hope that you will share those things of interest to you also. Here goes...

My Blog List

  • Aberth Digital Storytelling
    Heartfluttering Digital Storytelling in Romania
  • Adbusters | Adbusters Culturejammer Headquarters
  • BASIC CRAFT
    End note – Keep being ambitious Bath
  • Collab Docs
    i-Docs – Check out the Programme – Join us in Bristol!
  • Culture: Culture Vulture | guardian.co.uk
    Frida Kahlo and Diego Rivera at the Bowes Museum
  • Digital Engagement
    Auslandsfinanzierung: Chancen nutzen, Risiken minimieren, international wachsen
  • Digital Lives
  • Engaging Social Media
    Twitter Rules of Engagement: How to Win Followers and Influence Tweeple
  • Fast Wonder: Online Community Consulting
    How OSPOs can Measure the Impact of OSS Funding
  • Futures of Learning
  • hackademic.net -- journalism • learning • teaching = journalism education
    Data journalism, computer-assisted reporting and computational journalism: what’s the difference?
  • mediations
    What has NEMO achieved?
  • Museum 2.0
    8 Takeaways for Museums from Tiktok
  • MuseumNext - Blog
  • NationMaster Stats Feed
  • Social Media: Uses + Abuses - Friday, 26th June 2009
    Uses and Abuses Wiki
  • The Long Tail
    Hiatus
  • TOTeM
  • www.wired.co.uk/news/media-blog.aspx

Blog Archive

  • ▼  2011 (6)
    • ▼  August (1)
      • Online games for museums
    • ►  March (2)
    • ►  February (3)
  • ►  2010 (52)
    • ►  November (8)
    • ►  October (7)
    • ►  June (7)
    • ►  May (8)
    • ►  April (1)
    • ►  March (9)
    • ►  February (10)
    • ►  January (2)
  • ►  2009 (33)
    • ►  December (7)
    • ►  October (9)
    • ►  September (2)
    • ►  August (7)
    • ►  July (8)
 

Links

  • adbusters
  • BBC Digital Storytelling
  • Brand Republic
  • Centre for Material Digital Culture, University of Sussex
  • Co-pilot.net
  • David Gauntlett film, Media and Everyday Life
  • Digital Art
  • Engaging Social Media
  • Foundation for Art and Creative Technology (FACT), Liverpool
  • Media and the Inner World, AHRC funded project
  • Musem 2.0
  • Next Exit - Dana Winslow Atchley III and Digital Storytelling
  • Photobus, Daniel Meadows' website including Digital Storytelling information, tips and examples.
  • Read Write Web
  • Rich Media and Participatory Culture YouTube film
  • The Daily Mash
  • The Institute for Infinitely Small Things
  • theory.org, David Gauntlett's website - full of resources
  • Wired

Reading List

  • Anderson, Chris, 2007, The Long Tail: How Endless Choice is Creating Unlimited Demand. Random House.
  • Benjamin, Walter, 1935, ‘The Work of art in the Age of Mechanical reproduction’ in Illuminations
  • Berger, John, 1977, Ways of Seeing. Penguin
  • Bolter, JD, 2000, Remediation: Understanding New Media. MIT Press.
  • Creeber, Glen and Martin, Royston, 2008, Digital Culture: Understanding New Media. OUP.
  • Darley, Andrew, 2000, Visual Digital Culture. Routledge
  • Drury, Glen, 2008, 'Opinion piece: Social media: Should marketers engage and how can it be done effectively?' in Journal of Direct, Data and Digital Marketing Practice 9 (3) pp.274-277
  • Feigenbaum, Harvey, 2004, 'Is Technology the Enemy of CUlture?' in the International Journal of CUltural POlicy 10(3) pp.251-263
  • Fiske, John, 1989, Understanding Popular Culture. Routledge.
  • Gere, Charlie, 2008 (2nd ed.), Digital Culture. Reaktion Books
  • Green, Lelia, 2002, Communication, Technology and Society London: SAGE.
  • Hesmondhalgh, David, 2007, The Cultural Industries. London and Los Angeles, India an Singapore: SAGE.
  • Jenkins, Henry, 2006, Convergence Culture: where old and new media collide. NYUP: New York and London.
  • Kalay, Yehuda E. Kvan, Thomas, and Affleck, Janice, 2008, New Heritage: New Media and Cultural Heritage. London and New York: Routledge.
  • Karaganis, J, 2008, Structures of Participation in Digital Culture. Columbia University Press.
  • Kenderline, S. and Cameron, F. (Ed) (2007), Theorising Digital Cultural Heritage: a critical discourse. MIT Press.
  • Kirby, Alan, 2009, Digimodernism: How New Technologies Dismantle the Pastmodern and Reconfigure Our Culture: How New Technologies Dismantle the Postmodern and Reconfigure Our Culture
  • Krug, Gary, 2005, Communication, Technology and Cultural Change London, California and New Delhi: SAGE.
  • Landon, Kaia, Wallis, Caroline, & Davies, Peter, 2010, Twitter for Museums: Strategies and Tactics for Success
  • Leadbeater, Charlie, 2009, We Think: Mass innovation not mass production. Profile Books.
  • Lessig, Lawrence, 2004, Free Culture: How big media uses technology and the law to lock down culture and control creativity. Penguin USA.
  • Lievrouw, Leah and Livingstone, Sonia, 2005, Handbook of New Media. SAGE
  • Lister, Martin, 2008, New Media: A Critical Introduction. Routledge.
  • Manovich, Lev, 2002, The Language of New Media. MIT Press.
  • Parry, R, 2007, Re-coding the Museum: Digital Heritage and the Technologies of Change. Routledge.
  • Poster, Mark, 1995, in Featherstone, Mike and Burrows, Roger, Cyberspace/Cyberbodies/Cyberpunk. Thousand Oaks: Sage.
  • Shirky, Clay, 2009, Here Comes Everybody: How Change Happens When People Come Together. Penguin
  • Stroud, Dick, 2007, 'Social networking: An age-neutral commodity - SOcial networking becomes a mature web application' in Journal of Direct, Data and Digital Marketing Practice 9 (3) pp.278-292
  • Tribe, Mark and Reese, Jana, 2006 New Media Art. Taschen
  • Wands, Bruce, 2007, Art of the Digital Age. Thames and Hudson

Policy documents

  • DCMS, 2008, Creative Britain: New Talents for hte New Economy at http://www.culture.gov.uk/reference_library/publications/3572.aspx
  • DCMS, 2008, Equality Impact Assessment for Digital Switchover http://www.culture.gov.uk/reference_library/publications/5699.aspx
  • DCMS, 2008, McMaster Review: Supporting Excellence in the Arts at http://www.culture.gov.uk/reference_library/publications/3577.aspx
  • DCMS, 2008, Taking Part Survey 2006/7 at http://www.culture.gov.uk/reference_library/publications/5396.aspx
  • DCMS, 2009, A Passion for Excellence: One Year On report at http://www.culture.gov.uk/images/publications/oneyearon_passionforexcellence.pdf
  • DCMS, 2009, Ceative Industries Economic Estimates http://www.culture.gov.uk/reference_library/publications/5727.aspx
  • DCMS, 2009, Creating the Skills for the Digital Economy report http://www.culture.gov.uk/images/publications/eskills_skillset_summary_of_recommendations.pdf
  • DCMS, 2009, Digital Britain report outlining switchover plans http://www.culture.gov.uk/what_we_do/broadcasting/5631.aspx
  • DCMS, 2009, Museum Peer Review Pilot Reports and Self-Assessment at http://www.culture.gov.uk/reference_library/publications/5934.aspx

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